VOLUME 14
Izuna has snapped into the team leader role with panache, but the final boss’s recovery ability puts the gang in desperate straits!
Later, in Hakata, Kencho takes a trip back home, but will he find his family’s house still standing?
And just who is it that he’s left the group to go searching for?
ISBN: 9789815149609
VOLUME 13
After Shizuka is bitten by a zombie, Akira and the gang place their faith in the vaccine researcher Tsurumi. To save her, they will have to gamble on their trump card, Izuna, the girl immune to the infection.
Later, a military-grade helicopter appears over the pharmaceutical plant that the gang is using as a vaccine lab and a special forces unit descends upon the building.
What frightening secret could they be after?
ISBN: 9789815149481
VOLUME 12
Having been caught in a compromising position with another girl, Akira wants nothing more than to clear the air with Shizuka.
But when zombies break free of the hold of their boat, the two of them fall overboard and are washed up on a deserted island.
Akira is excited for the chance to knock another item off the bucket list, while Shizuka is anything but.
Could this rough patch lead to a heartfelt discovery?
ISBN: 9789815149173
VOLUME 11
Akira and company make it to Shikoku and take on a massive 1,300-kilometer pilgrimage! But just as they’re getting used to the austere monastic life, Beatrix is captured by a group of coldhearted criminals! Can her friends save her without breaking their vows? Later, the gang is welcomed aboard a luxury cruise ship docked in the Seto Inland Sea. With no land-dwelling zombies to fear, it’s a paradise of wild parties and loose living—for a while, at least!
ISBN: 978-981-5075-91-5
VOLUME 10
Will fortune favour Takemina when he bets it all to snap Akira out of his wealth-filled delusions? After that, it’s time for a change of scenery in the ancient capital of Kyoto. The group arrives together, but the boys quickly split off for some “extracurricular” classes in Gion, where the walking dead rule the streets! But no way are they dying until they live it up with the maiko first! And maybe one of them will meet that special someone.
ISBN: 978-981-5075-67-0
VOLUME 09
After hearing news of a vaccine in the making, Akira and the gang head to Osaka to investigate. But the zombies of Dotombori aren’t your garden-variety zombies. Arriving to help the gang in their fight is a college buddy of Akira and Kencho’s named Takemina. The three rekindle an old dream of opening a bar together, with their eyes set on achieving financial success! Wait, what exactly are the economics of a zombie apocalypse again?
ISBN: 978-981-5075-47-2
VOLUME 08
Akira and the gang’s trip takes them to the Sea of Japan. In Niigata, the home of rice production, Shizuka’s love of Japanese sake means they’re headed straight for a brewery. Being drunk off your rocker is all fun and games until you-know-what show up and kill the buzz. Later, Akira gives his dream of digging up fossils a go. Will his boyish ambition lead to the discovery of a never-before-seen species?
ISBN: 978-981-5075-25-0
VOLUME 07
Akira and the gang head out to save the world. Their goal? Hokkaido and the northernmost tip of Japan. Why? Because they feel like it. Unfortunately, they run out of gas 246 kilometers short of their destination. Can an item on their bucket list save the day? Later, the gang find themselves in a luxurious but strange hotel. Will their wild and extravagant party be their last?
ISBN: 978-981-5075-14-4
VOLUME 06
Akira has returned home to his parents’ village to repay his folks for all they’ve done for him. But his former classmate Kanta Higurashi and his gang have shown up to wreak havoc on the quiet community by flooding it with zombies. Forced into a corner, Akira must make a terrible choice—save his parents or become a zombie himself!
ISBN: 978-981-5075-00-7
VOLUME 05
Looking to cross another item off his bucket list, Akira has returned to his rural hometown to show his parents the appreciation they deserve. There, he reunites with former college classmate-turned-dropout Kanta Higurashi, who’s knocking entries off a bucket list of his own. Unfortunately, Higurashi is all about getting revenge on the world that failed him. Can Akira stop his friend from destroying the fragile peace of the village?
ISBN: 978-981-4999-82-3
VOLUME 04
Having overcome his abusive former boss, Akira’s back on the road to his parents’ home in Gunma. The journey is full of zombies and side trips, but some sushi, hot springs, treehouses, and a surprising new traveling companion keep the good times rolling. But Akira’s mind keeps drifting to how he can repay his parents—that is, if they’re even alive!
ISBN: 978-981-4999-39-7
VOLUME 03
One by one, Akira has been checking little items like cleaning his room and snagging a new TV off his bucket list. Now, having grown weary of the hotbed of infection that is Tokyo, Akira makes the decision to head to his parents’ home in Gunma. But to get there, he’ll need to get past his former boss!
ISBN: 978-981-4999-91-5
VOLUME 02
Akira and Kencho make an impromptu trip to Ikebukuro to snag a widescreen TV. But before they can find one, they wind up trapped by zombies in a department store along with a couple of beautiful girls. As Akira tries to cozy up to one of them, the conversation shifts to childhood dreams, and he realizes it’s time to embrace his own—by becoming a superhero!
ISBN: 978-981-4999-70-0
VOLUME 01
In a trash-filled apartment, 24-year-old Akira Tendo watches a zombie movie with lifeless, envious eyes. After spending three hard years at an exploitative corporation in Japan, his spirit is broken. He can’t even muster the courage to confess his feelings to his beautiful co-worker Ohtori. Then one morning, he stumbles upon his landlord eating lunch—which happens to be another tenant! The whole city’s swarming with zombies, and even though he’s running from impending doom, Akira has never felt more alive!
ISBN: 978-981-4999-52-6