X was a Pokémon Trainer child prodigy. He hated being in the spotlight, so he took to hiding in his room and avoiding everyone—including his best friend Y. But now a surprise attack has brought X out of hiding!
The mystery of Mega Evolution begins to unravel, and new Pokémon join X and Y and their friends as they face an intensifying battle! Meanwhile, the headquarters of the Mega Evolution family, the Tower of Mastery, is under attack by a mysterious figure in a mechanical suit! Who is the masked marauder named Essentia?!
X was a Pokémon Trainer child prodigy. He hated being in the spotlight, so he took to hiding in his room and avoiding everyone—including his best friend Y. But now a surprise attack has brought X out of hiding! Now it’s up to X to use the skills that made him champion to defeat the threat looming over Vaniville Town. Can the reclusive X and the determined Y help their friends ward off two Legendary Pokémon and the mysterious Team Flare?!
It’s the exciting final volume of the Black 2 & White 2 arc! Blake catches up to Colress, the current leader of Team Plasma, while Whitley, accompanied by the reformed Team Plasma member N, corners Ghetsis, whose plan is to self-destruct, destroying everything around him. Both Trainers must defeat their enemies and save the world, but it won’t be easy.
Can the four Pokédex holders— Blake, Whitley, Black and White— handle the greatest crisis ever to hit the Unova region?!
Castelia City has been frozen over by Kyurem and is now locked in ice. White is still searching for the whereabouts of Black, who has been missing since the battle against Ghetsis. And Fennel has come up with a theory that the Light Stone is actually connected to the Pokémon Dream World. Will Black, White, Blake and Whitley be able to team up in time to stop Ghetsis, Colress and Kyurem at the Giant Chasm?
Whitley is beginning to have feelings for Inspector Blake, but it seems all he cares about is figuring out if she is a Team Plasma spy planted at their school. A chorus tournament in Castelia City strikes some sour notes when the Seven Sages crash the event. And then, who will save Legendary Pokémon Kyurem from Team Plasma…?
Colress, the new leader of Team Plasma, is attacking the Unova region. His machines control Pokémon, wielding their powers for evil instead of good. Fortunately, a way to jam the signals is stored on a memory card. But who has the card…? A girl at the Pokémon Trainers’ School!
The Pokémon League is under attack, and someone needs to save all the kidnapped gym leaders… But Black can’t come to the rescue because he and Legendary Pokémon Reshiram are battling N and Legendary Pokémon Zekrom! Then Team Plasma leader Ghetsis absorbs one of our heroes into the Light Stone itself…! What secrets are about to be revealed…?
Team Plasma’s King, N, has shaken Black’s faith in his relationship with his Pokémon. But just when Black is about to call it quits and go home, he gets a last-minute chance to earn the final Pokémon badge he needs to be eligible to compete in the Pokémon League! Black’s friends Iris and Cheren are competing too. Unfortunately, kind and thoughtful Cheren is starting to change… Will Black fulfill his dream of winning the Pokémon League?
Black trains hard to prepare to rescue the Gym Leaders from Team Plasma’s clutches. Then he tries to convince a group of embittered Pokémon to trust humans again, while Trainer Alder tries to convince Team Plasma’s King N that the Pokémon League exemplifies the powerful bond between Pokémon and Trainer. Now, will Black be able to enter the Pokémon League and fulfill his dream? And if so…will he win? And will Black and White ever be together again…?
Team Plasma launches an all-out attack on the Nacrene Museum! What will they steal and who will they kidnap…? Black undergoes grueling training to prepare to fight the Legendary Pokémon Zekrom. And White’s new battle skills are put to the test! How did Black capture his first Pokémon… and who was it?
White tests out a Pokémon battleground prototype: the Battle Subway. Meanwhile, Black is happily reunited with an old friend… under unhappy circumstances. Then Gym Leader Clay reveals a dangerous secret. Now Black must prove himself to the other Unova Gym Leaders so he can join their team to fight a common enemy – an evil organization that might jeopardize the Pokémon League Championship itself! Will Black earn the trust of the Unova Gym Leaders in time… by ringing a bell?!
A thrilling meeting with one of the Elite Four strains Black’s brain. Then, it’s opening night for White’s Pokémon musical! Will everything go off without a hitch…? Not likely! And what will happen when another Trainer lures away White’s star performer, Tepig Gigi? Plus, will White ever overcome her fears and learn to battle with her Pokémon?!
Team Plasma – the organization advocating the liberation of Pokémon – has been spreading its word throughout the Unova region, and its actions are starting to affect Black and White’s dreams and aspirations for their Pokémon! But the two soon discover that the organization’s motives are far from noble, and Team Plasma’s unhealthy obsession with Unova’s founding legend hints at something sinister! Will they unravel this mystery and stop Team Plasma before it’s too late?
Pokémon Trainer Black has big dreams of winning the Pokémon League, there’s hardly any space in his head for anything else! As such, he has to rely on his Pokémon Munna to make room in his mind by eating his dream, so that he can fill it up with other things! Meanwhile, Pokémon Trainer White has big dreams of making it in the show biz world, and grooming her favourite Pokémon Tepig into a star! The adventure begins when the two trainers cross paths with each other… and with the mysterious Team Plasma!
The three legendary Pokémon born from Arceus that control time, space, and antimatter are about to meet their match with the arrival of the most unexpected and tough opponents! Meanwhile, the fate of the world rests on Gold’s shoulders, or more specifically, him working things out with the most stubborn Pokémon in his team. The Ninth Chapter comes to its stunning conclusion, with an exciting new arc hot on its heels!
The crisis of Johto has reached its peak, and time is running out! Team Rocket is bent on getting their hands on Arceus – but whatever for?! While Crystal fends off the enemy, Silver makes his way to the Mystic Seer to help him locate the whereabouts of the remaining plates, only to find a familiar face already there..! Are the combined powers of Gold, Silver and Crystal enough to resolve the impending calamity? The Ninth Chapter now shifts to its final stage – the Sinjoh Ruins!